Here are all the accessibility features in Horizon Forbidden West

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Forbidden Horizon West is finally out, which means you can get your hands on the game right now. But what about accessibility features?

Guerrilla lead designer Brian Roberts outlined a set of useful accessibility features available to gamers in a post shared on the PlayStation Blog.

You’ll find a handful of them activated when the game starts, including the subtitles (which are adjustable in your settings) and the Notebook – an encyclopedia of information revolving around the characters, machines, and data points of the West banned.

There’s also a separate Tutorials section in the Notebook to help you track all the moves you can use, such as sprinting, sliding, and climbing.

There are five difficulty levels you can play in the game, ranging from Story Mode with an emphasis on exploration and Easy Loot enabled by default to Very Hard for the toughest combat experience. There’s also a new Custom Difficulty setting, which means you can now adjust the amount of damage Aloy deals and receives from enemies, no matter what mode you’re playing in.

As for controls, there’s a left-handed giveaway and all gameplay controls are fully remappable. There’s also a co-pilot system, which activates a second controller with mirrored controls, which was added thanks to feedback from Guerrilla’s blind accessibility consultant.

Other controls include optional motion sensor controls, sliders to adjust motion sensitivity, dead zone settings for analog sticks, quick swap to switch between weapons, vibration intensity and the ability to disable adaptive triggers while holding weapons.

You can also adjust the game slowdown when activating the weapon wheel, enable aim assist, and increase the slowdown duration when aiming your bow.

Horizon Forbidden West Accessibility Features

There’s also a range of auto settings that players can enable, including Auto Sprint, Auto Heal, Auto Shieldwing, and Climbing Annotations Always On, making it easier to see where you can climb without turning focus on.

Players can choose whether they prefer to see markers leading the way to their quest destination or whether they prefer to explore the world with fewer hints, while Mount Follows Road will lead them to their objectives with less information on longs. journeys.

If you start the game after turning off your console, you will see a summary of the story so far. You can also find clues on loading screens (although PS5 players have the option to choose to see them or jump straight into the game thanks to the console’s faster loading speeds).

When it comes to visual settings, you can fine-tune the camera shake and motion blur settings. Audio-affected people can also adjust music, speech, and sound effect volume levels and remove sounds that might trigger gamers with tinnitus.

PS5 players can also mute the sound of weapons and machine explosions, which will definitely come in handy for anyone who gets overstimulated.

Some of the above items were available in Horizon Zero Dawn, while others are new additions for this release.

We gave Horizon Forbidden West 4/5 stars in our review. Computer and game publisher Ryan Jones called it a “superb sequel” and praised the game’s in-depth crafting and leveling system as the story takes a fascinating new direction from Zero Dawn.

Horizon Forbidden West is available to buy now for £59.99 on PS4 or £69.99 on PS5.

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