PlayStation Reveals New Moss: Book 2 Features and Details

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PlayStation embarked on another wave of indie showcases this week with Moss: Book II leads the charge on Thursday. The second game in the virtual reality series that started with the original Mousse for PlayStation VR was featured in a new PlayStation Blog post that detailed a few features and details that developer Polyarc has put into the game to further immerse gamers. Moss: Book II still doesn’t have a release date, but is slated for release sometime in the spring of 2022.

Moss: Book II again features Quill, the mouse who explores a world much larger than the creature as players help him navigate the environment and all of its obstacles and dangers. To further connect players to the protagonist, Polyarc said it “chained together existing game logic and animations” to create a more immersive experience between cutscenes and player-controlled moments.

“Quill’s personality, expressive movements and interactions with us make her the true star of the game, so we made sure there were even more moments to deepen our bond with our little pal,” said Mike Felice, Director of Engineering at Polyarc. . “That means more cutscenes, interactions, reactions, and character-based storytelling to color the world and further strengthen our relationship with her.”

For those who played the original game and wished they could revisit past moments to explore things at their own pace, Polyarc said it heard those concerns and built Moss: Book II world accordingly. The developer said it has made it so players can return to areas of the game to explore more or search for more collectibles this time around.

Focusing on the VR element of the game that makes it so appealing to those interested, Polyarc also said it has created a new system called “Boopables” to better help players feel part of the experience alongside Quill.

“Controllers vibrate when possessing enemies, blocks glow when we approach them, and Quill watches us and reacts to our gestures and touch,” Felice said. “But to get that real sense of immersion, we focused on the intricacies that might take us out of the experience by designing a system called Boopables that gives our virtual bodies a physical presence that impacts the virtual world. that surrounds us. Similar to real life, grass and ferns move as we walk through them with our hands, candle flames flicker as we walk past them, and water ripples as we touch them.”

Moss: Book II is due out in Spring 2022, so expect to see more features and details discussed by the time it’s released.

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