Super Magbot introduces a twist on the platform genre in July



The platformer has been a staple in video game history ever since Mario jumped on the world’s first Goomba 1-1; the jump was a fundamental part of the genre. However, Team17 and Astral Pixel Super Magbot seek to subvert this concept by removing the player’s ability to jump. Instead, the player controls the titular Magbot as it attracts and repels magnets to navigate worlds.

In Super Magbot, Magbot traverses the planetary system of Magnetism use strong magnets to bounce around the platforms; solve puzzles and uncover secrets along the way. Magbot will face ultra-precise precision platforming puzzles in a vibrant 16-bit art style that is sure to challenge even the most seasoned gamer. Super Magbot also implements a world ranking system so you can compete and compare times with other players.

An example of the hectic stages for Magbot to navigate.

If you’re not on the competitive side and the idea of ​​a badass platformer gives you doubts, this title also offers a considerate support mode. This means that you can reduce the action and difficulty to enjoy the game for the confusing aspects of the levels. There are certainly many games that could benefit from similar modes, allowing the player to tailor the experience to their playstyle while still enjoying the game as much as possible.

Super Magbot 2
A formidable boss for Magbot to face.

Super Magbot is slated for release July 5th on Nintendo Switch and PC via Steam with an RRP of $ 17.99 / € 17.99 / £ 14.49. A deluxe version of the game will also be released on Steam and will include two versions of the soundtrack for a suggested retail price of $ 22.07 / € 22.07 / £ 18.25. You can keep up to date with all of them Super Magbot news on the official Team17 Facebook, and the Super Magbot official Twitter, and Discord server.



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